//
//  LBExclusionTextureFilter.h
//  OpenGLGame
//
//  Created by Nguyen Cong Huy on 3/29/13.
//  Copyright (c) 2013 UIT. All rights reserved.
//

#ifndef OpenGLGame_LBExclusionTextureFilter_h
#define OpenGLGame_LBExclusionTextureFilter_h

#include "LBBlendTextureFilter.h"

class LBExclusionTextureFilter : public LBBlendTextureFilter{
    
    
public:
    LBExclusionTextureFilter();
};

#endif
